Precautions are used in PvP. Before the fight starts, there is a chance to use precautions. Precautions have a chance of causing numerous effects to weaken your opponent before the fight begins, including disabling skills and equipment and debuffing his/her units.
Depress- Reduces the morale of a single selected opponent squad.
Gypsy Switch- Disables the use of a single selected opponent squads' item.
Fugue- Disables the use of a single selected opponent squads' ability.
Wormtounge- Greatly reduces morale and morale regeneration of first opponent's squad of selected type.
Sabotage- Disables the use of a single selected opponent's squads' item. (Better chance than Gypsy Switch)
Arcane Unrest- Disables random opponent squads abilities. Disables abilities at random when used.
Plague- Disables, kills or depresses opponent squads chosen at random.
Ambush Supplies- Disables multiple pieces of opponent equipment.
Mindblast- Disables an opponent squad's ability as chosen by the player. (Better chance than Fugue)
Genocide- Disables or kills multiple opponent squads chosen at random.
Trait Point PrecautionsEdit
Disturb- Disables the use of a single ability chosen by the user.
Bribe- Disables a single opponent squad chosen by the user.
Gamble- Disables the use of single selected opponents squads' item.
Absorb Magic- Has a separate chance to disable each squad skill an opponent possesses.