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Precautions are used in PvP. Before the fight starts, there is a chance to use precautions. Precautions have a chance of causing numerous effects to weaken your opponent before the fight begins, including disabling skills and equipment and debuffing his/her units.

Researched PrecautionsEdit

Depress- Reduces the morale of a single selected opponent squad.

Gypsy Switch- Disables the use of a single selected opponent squads' item.

Fugue- Disables the use of a single selected opponent squads' ability.

Wormtounge- Greatly reduces morale and morale regeneration of first opponent's squad of selected type.

Sabotage- Disables the use of a single selected opponent's squads' item. (Better chance than Gypsy Switch)

Arcane Unrest- Disables random opponent squads abilities. Disables abilities at random when used.

Plague- Disables, kills or depresses opponent squads chosen at random.

Ambush Supplies- Disables multiple pieces of opponent equipment.

Mindblast- Disables an opponent squad's ability as chosen by the player. (Better chance than Fugue)

Genocide- Disables or kills multiple opponent squads chosen at random.

Trait Point PrecautionsEdit

Disturb- Disables the use of a single ability chosen by the user.
Bribe- Disables a single opponent squad chosen by the user.
Gamble- Disables the use of single selected opponents squads' item.
Absorb Magic- Has a separate chance to disable each squad skill an opponent possesses.
Abduct-
Armoy Sabotage-
Arcane Illusions-
Cleansing-
Embezzlement-
Assassinate-

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