- cooldown: 120s
- duration: instant
- Teleports the equipped squad a small distance
You can hear distant cries and scratching nails from this shrine. Whatever it holds, it want to come out. Keep it locked in and it will provide the carrier with the ability to teleport.
Note: Similar to other teleport skills such as Astral Walk, Phantom Movement, and Shadows of Distraction, the target listed on the item is "On ally target", but this is incorrect, the shrine will only teleport the unit equipped with to any spot within range.